Exclusive impressions of Carlos in Resident Evil 3

Jill is the main star of the upcoming Capcom remake of Resident Evil 3, but she is not the only survivor you control throughout the game. Carlos Oliveira is a UBCS heavy weapons specialist who meets Jill very early and it becomes part of the story. Since Carlos works for Umbrella, Jill initially distrusts him, but the two survivors end up forming a difficult alliance, and the players even take control of Carlos halfway through the game. For our cover story of Resident Evil 3 this month, we worked on a section of the ruined hospital in Raccoon City that presents Carlos.

“If you look at Carlos’ original design, you could say he had an easier-going, almost playboy personality,” says art director Yonghee Cho. “We wanted to maintain his personality, but at the same time make sure that his way of interacting with everyone made sense, given the dramatic situation. In terms of hairstyle, we have returned to this relaxed nature. He’s not going to be too concerned about this stuff, so we make sure that part of his character is intact. “

Different concept sketches for Carlos

In the original Resident Evil 3: Nemesis, players take control of Carlos halfway through the game as he walks through a hospital to find a cure for the T virus. Capcom asked us not to share the details of his mission in the remake, but we looked at the hospital and were impressed by the extent of Capcom’s expansion. The 90s version was just a handful of zombie-infested pieces with a few puzzles. The remake expands the hospital into a network of nested rooms competing with several lockable puzzles that slowly open up new areas in the traditional Resident Evil way.

As I set off to explore the new hospital, I came across a set of lockers. Inside, I find a key that opens a whole new set of previously locked rooms. Later, I descend into a courtyard where I find another useful element that opens up other areas. Somewhere along the way, I’m taking an upgrade for Carlos’ M4A1 rifle assault rifle which reduces the recoil of the weapon. Weapon upgrades like this are scattered throughout the game, but they usually require players to solve additional puzzles.

Amidst a scattering of medicinal herbs and ammunition, I find notes detailing the horrors of hospital staff that led to the epidemic. A nurse talks about an influx of patients suffering from overeating and limb necrosis. The atmosphere of Resident Evil 3 does a fantastic job of increasing tension even when you’re not fighting enemies.

Inside a waiting room, I find a small horde of zombies waiting to eat my face, so it’s time to put Carlos’ dodge to the test. Like Jill, Carlos can dodge enemy attacks with a button at the right time. However, when Jill takes shelter from the danger, Carlos becomes aggressive and pushes the enemies to the ground. Not only does this dodge cancel any incoming damage, but it neutralizes enemies for several seconds and gives me a little more time to align a few headshots.

Unfortunately for Carlos, slow zombies aren’t the only enemies Carlos will face. As I move through the building’s operations wing, I catch a hint of a much larger creature: the Hunter Beta. Hardcore fans will recognize these lizard carcasses that soar into the environment and attack you with sharp talons. For Resident Evil 3, the Hunter Beta has been redesigned and now looks a bit like an insect in addition to its lizard functionality.

Different concepts for different versions of the Hunter

“I wanted to make sure it was clear that these were not natural adversaries,” says Cho. “They are artificial artificial creatures. Specifically, with the Hunter, if you take a look at the original design, it has a much more humanoid look. This time, we wanted the hunters to almost look like wild animals. “

As I face my first Hunter Beta, I stagger in horror. The claws of this wild beast are drawn, and its mandibles vacillate impatiently, eager for my flesh. It’s strong and fast, which is a deadly combo, and I unload nearly two magazines full of ammo into the monster before it finally collapses. The Hunter Beta is a formidable enemy even in a head-to-head battle, but the hunters will eventually chase you in a pack, which seems really annoying. Carlos’ demo ends shortly after my confrontation with these creatures, but I know that more horrors are waiting when Resident Evil 3 is released on April 3.

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